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1/10/2020 substance basics

  • 2574267
  • Oct 13, 2020
  • 1 min read

Updated: Oct 26, 2020

MOVEMENT

Hold "Alt" to look around and hold the middle button on your mouse to instead move the camera around.


TEXTURING

Once a model is imported you must first make a folder for each section that will have a different texture. for example if you had a car then you would have folders like "wheels" and "windows" and then the main part of the car. Once a folder is made you choose your material you want to use from the selection bar, then drag it into the folder. you need to add a blackmask to the folder and select which faces/objects you want to be effected by that texture. If you want to give your texture a different look for example metal then you will have to add a generator to the black mask of the material. The generator also can give the material a second texture for example rust, you can adjust the ammount of rust you want.

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