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Project Keith

  • 2574267
  • Mar 30, 2022
  • 1 min read

Updated: Apr 1, 2022

On Tuesday, I layed out a landscape and added a buliding and used a hair modifier to add a bunch of trees in specific places.

A closer screenshot of the building.

I found a tree model online and decided to make my own textures for it on substance.

I used a follow path object constraint to animate a plane

I used a model for electrical wires and mirrored them together and added an array.


 
 
 

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